AI Insights · Timothy · October 2023
Top 5 2D Realistic Games on iOS in France for Q3 2023
Discover the performance trends of the top 5 2D realistic games on iOS in France during Q3 2023, based on data from Sensor Tower.
The third quarter of 2023 saw interesting trends among the top 2D realistic games on iOS in France. Below, we delve into the performance of the top 5 games in this category, analyzing their weekly downloads, weekly revenue, and active user metrics.
Too Hot to Handle 2 NETFLIX from Netflix, Inc. had a promising start with weekly downloads peaking at 43.5K in late July. However, downloads declined steadily, reaching 4.8K by the end of September. Weekly revenue was modest, with a brief spike to $12 in mid-July and $8 towards the end of August. Active users initially saw an increase from 34.3K to 52.2K but then decreased steadily, ending the quarter at 18.7K.
Woodoku - Wood Block Puzzles by Tripledot Studios showed more stability. Weekly downloads started at 12.9K in late June and gradually fell to 1.7K by the end of September. Revenue had a notable increase to $103 in mid-September after a period of near-zero earnings. Active users remained relatively stable, averaging around 74.8K throughout the quarter.
8 Ball Pool™ from Miniclip.com experienced consistent performance. Weekly downloads varied between 5.8K and 9.6K, with a noticeable dip to 5.6K in early September. Revenue peaked at $14.9K in late July but saw a decline to $7.8K by the end of September. Active users showed minor fluctuations, maintaining an average of around 270K.
Evony by TOP GAMES INC. had a strong revenue performance, peaking at $64.2K in late July and maintaining an average of around $45K. Downloads were highest at 8.9K in mid-July but gradually fell to 3.6K by the end of September. Active users showed a consistent trend, averaging around 21.5K.
Beast Lord: The New Land from STARFORTUNE INTERACTIVE ENTERTAINMENT TECHNOLOGY CO., LIMITED, launched in late July, showed promising initial performance. Weekly downloads started at 17.9K but declined to 1.9K by the end of September. Revenue increased steadily, peaking at $6.2K in mid-September. Active users followed a similar trend, starting at 8.3K and ending at 4.5K.
For more detailed insights and data on app performance, visit Sensor Tower.